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Cartoon and character mascot costumes

Human and humanoid characters are judged on the face and nothing else. A two-millimetre change in the eye line turns a friendly character into an unsettling one, so we sculpt the head in clay-style foam, photograph it from five angles and get your sign-off before any fabric touches it. Hair, glasses, aprons and props are patterned as separate, replaceable pieces.

  • Hand-sculpted faces with 3D-formed eyes, layered eyelashes and airbrushed blush
  • Wigs and hairpieces built on a removable cap so they can be washed or restyled
  • Costume clothing patterned as real garments — removable for laundering
  • Chin and jaw geometry tuned so the mouth mesh sits at the performer's eye level
  • Consistent face sculpts across a set, so three copies of a character actually match

Typical character work

  • Brand spokes-characters used across retail and trade shows
  • Storybook and animation characters licensed for live appearances
  • Historical or regional figures for museums and tourism boards
  • Chef, farmer, doctor and other occupational characters for corporate use

Walk test

Want this character, or your own in this build style? Tell us the details and we will quote it.

Human and stylised characters with expressive faces.

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